Warcraft orcs and humans key sensitivity2/11/2024 ![]() These units cost no resources and are far stronger than any other unit in the game. The first one is the interface (but then again Dune 2's interface is even worse), but the one that bugs me most is the Daemons and Elementals. Warcraft 1 is an excellent and very fun game, but has some major flaws. In my view all 3 versions of warcraft have their good and bad points. ![]() :evil:īut be sure not to block the passages with your units completely, leave a place for the enemy to be able to pass through them, else the enemy units will try to find another passage and then eventually arrive at places where you don't expect them. ![]() Where the archers / spearmen don't kill right away, the catapults will pulverize the rest, as although they're slow, they can shot further than archers / spearmen and deal 255 damage! Nobody will get through such guarded passages anymore, except if the enemy brings his own catapults, in which case your blockage will be cleared away rather quickly. Yet another hint: place 4-6 archers or spearmen at strategically important bridges or passages, place 3-4 grunts / swordsmen or 2-3 knights / wolfriders before them to block incoming enemies, and place 2-3 catapults behind the ranged units. They always managed to over-survive the fights with the scorpions. Shift+Click on a unit Allows grouping of up to four unitsĬtrl+Drag Mouse over units Allows grouping of up to four unitsĪnd spiders are little better than scorpions, I think. Right click Cancel any command just issued in any menu + / - keys Speed up or Slow down the game speedĮsc Cancel any command just issued in any menu Including your rank and current mission objectives)Ĭtrl-M or Alt-M Music (toggles between ON/OFF)Ĭtrl-S or Alt-S Sound Effects (toggles between ON/OFF)Ĭtrl-Esc Disconnects the systems in two player mode Shift F2 - F4 Save map position for immediate recallį6 Display Unit Screen (shows units in play/units destroyed)į7 Economy Screen (Lists total resources harvested)į8 Score (This is an indication of your success, There are also additional functions available during game play. I have checked my warcraft CD and copied the following from readme.txt, and bolded the part about selecting units: In response to the poor souls who click single units until they retain little or no sanity. To a direct hit from a CATUPULT hit and will inflictĢ55 points of damage on each enemy they hit. Upgrades your magic users with all the spells.Īll buildings, units, and upgrades are done at anĪll your units become invunerable to all attacks except Takes you to the final sequence for the campaign yourĪdds 10,000 gold and 5,000 lumber to your resources. This cheat takes you directly to the victory sequence Press Enter Again and type any of these codesīy typing either ORC or HUMAN followed by a numberįrom 1 to 12, this cheat will immediately jump you Warcraft has a master code that is required toĮnable any other codes. Makes evrything ready almost before the phesant is there. Now you can enter some new codes: \"pot of gold\" gives Have they made a totally original game? Not to take anything away from Diablo, any gaming company could learn a thing or two about making a game polished, playable and with good production values like Blizzard does.īefore you enter any other cheats you must press enterĪnd enter \"Corwin of amber\", and press enter again. Anyway, Warcraft is a very fun game and in Warcraft II, will see Blizzard finally adding more polish and some cool ideas.ĪLthough this does make me wonder about Blizzard, it seems they excel at polished games from already proven concepts rather than coming up with totally new ideas? Diablo = Rogue clone, Warcraft/Starcraft = Dune II clones, WoW = Everquest/MMORPG's clones. You have to remember Dune II was the only PC RTS game around at the time so comparison would inevitably happen. Little did we realized Blizzard would grow to such heights and become a premier gaming company with many hits, but I still think, after all these years, if you first play Dune II, and then Warcraft I, you'll see more similarities than not. It seemed to me at the time, they just wanted to capitalize on the popularity of Dune II and the the small and emerging RTS market. Not much in the game was original besides the theme and setting and played pretty much like Dune II. It's funny to think though, at the time, we also all thought of Warcraft as a simple Dune II clone and and Blizzard as minor gaming company, only capable of making clones of other games. Finally, we all thought, there is another game like Dune II, and we proceeded to play this game to death as well. I remember buying this game after playing Dune II to death.
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